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Rapid Mode (极速模式)

Rapid Mode [b]Introduction[/b] Frustrated by infrequent quest spawns and slow progress? Don't want to wait around during meaningless downtime? This mod offers a "Turbo Mode" gameplay style, allowing you to advance your colony at 2x, 3x, or even 5x speed. Note: This "speed" is not just time passing faster. It fundamentally shortens waiting times and boosts game pacing through Scenario Editor properties and a specialized Storyteller that controls quest spawn frequencies. At higher speed settings, your colonists will move, work, and heal faster. Correspondingly, the frequency of raids and quests will also accelerate. It is perfect for players who want a fast-paced experience. [b]Detailed Features[/b] [b]Three-Tier Speed Settings[/b] [list] [*] [b]Speed Settings[/b]: In the mod settings, you can freely switch between 2x, 3x, and 5x speed tiers. [*] [b]Storyteller Settings[/b]: Select "Lyla the Torrent" as your Storyteller in the game options to activate the event acceleration features. [/list] [b]Dice System[/b] [img]https://i.imgur.com/RZTXX63.png[/img] The Dice System is designed to give players more agency amidst frequent quests. Both types of dice are obtained by completing quests, encouraging active play. [list] [*] [b]Divine Dice[/b]: Used when handling a quest. Upon activation, it immediately generates two additional copies of the current quest type. Highly recommended for high-rarity quests; it can also be used to speed up the sub-quests for Ideology Relics. [*] [b]Wish Dice[/b]: Used when viewing quest rewards. Consuming a die adds 3 extra reward options to the current quest, giving players more choice to help obtain specific resources. [/list] [b]"Lyla the Torrent" Storyteller[/b] [list] [*] [b]Usage[/b]: Select "Lyla the Torrent" as your Storyteller in the game options. [*] [b]Effect[/b]: This dedicated AI Storyteller compresses event cycles to the limit. The frequency and count of all raids, orbital traders, quests, and events will be increased. [/list] [img]https://i.imgur.com/6DP5OSO.png[/img] [b]Resource Gathering Acceleration[/b] [list] [*] [b]Rich Ore Yields[/b]: Map ores now have multiplied health (HP) and resource yields. [*] [b]Scanner Optimization[/b]: The Ground-Penetrating Scanner now finds ore lumps closer to the colony, reducing long-distance hauling. The yield per tile for scanned resources is multiplied, and it allows scanning for Components. [/list] [img]https://i.imgur.com/lGjgOP4.png[/img] [b]Ideology DLC Acceleration[/b] [list] [*] [b]Relic Quest Acceleration[/b]: Relic quests no longer require a 5-day interval to complete. The number of required clues is reduced, and the refresh frequency is increased. [*] [b]Biosculpter Acceleration[/b]: The cycle time for Biosculpter Pods is significantly reduced. [/list] [b]Odyssey DLC Acceleration[/b] [list] [*] [b]Anti-Gravity Core Hunt[/b]: The Anti-Gravity Core quest is guaranteed to spawn within the player's travel range, with significantly increased spawn speed and frequency. [*] [b]Trade Clue Probability[/b]: The chance of obtaining quests by talking to traders is greatly increased, allowing players to quickly access special quests (such as Alpha Thrumbo coordinates). [*] [b]Ship Launch[/b]: Spaceship cooldown times are drastically shortened, allowing for a faster launch. [/list] [b]Biotech DLC Acceleration[/b] [list] [*] [b]Sanguophage Quest Acceleration[/b]: You no longer have to wait 200 days to meet a Sanguophage (Vampire); the spawn probability is now greatly increased. [/list] [b]Other Code Accelerations[/b] [list] [*] [b]Plant Growth Boost[/b]: Plant growth speed is increased. Additionally, the maximum growth time for plants is capped at 8~15 days—no more waiting a year for Devilstrand. [*] [b]Approx. 40 Scenario Boosts[/b]: The mod automatically injects scenario buffs into your save. High performance with unbeatable compatibility. [/list] [b]Compatibility & Requirements[/b] [list] [*] Perfectly supports all official DLCs: [b]Royalty[/b], [b]Ideology[/b], [b]Biotech[/b], and [b]Odyssey[/b]. [*] Built-in [b]Combat Extended (CE)[/b] compatibility logic. In a CE environment, carry capacity is significantly increased, and ammo production is multiplied. [*] Safe to add to existing saves. Note: Modifications to ore HP and base plant growth stats require a full game restart to take effect. [/list]