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BioReactor

Add Living Battery - BioReactor Feature - Produces electricity from Living Thing. - Use food type as fuel. - If desired, storage thing can be melted into chemfuel. - Storage thing are preserved semi-permanently. ( Like crypto casket ) [b]Storable Thing[/b]: Everything that can move Storable count: 1 Power production = Basic power X Body size multiplier X Race multiplier - Basic power generation: 1000 / 1200 / 1400 (2X2/3X3/4X4) - Body size multiplier: X Body size - Race multiplier: X HumanLike(100%) / NonHumanLike(50%) / NonBioType (0%) Fuel: Food type ( default - raw food ) Research Prerequisite: BiofuelRefining [b]How to put into BioReactor.[/b] 1. Direct orders to colonist 2. Command to carry [b]lying down[/b] pawn. Art: Gloomylynx Programming, Content: NukaFrog Animal in preview is [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1541721856]Alpha Animal[/url] NonSteamLink [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgithub.com%2Fjhjjgu0115%2FBioReactor%2Freleases]Here[/url][github.com] 2020/02/26 1.1 Add Compatibility Add [fuel settings] copy/paste 2020/02/28 Add Alien Mod Compatibility Now the body addon of aliens look normal. 2020/05/18 WorkGiver optimization.