Add Living Battery - BioReactor
Feature
- Produces electricity from Living Thing.
- Use food type as fuel.
- If desired, storage thing can be melted into chemfuel.
- Storage thing are preserved semi-permanently. ( Like crypto casket )
[b]Storable Thing[/b]: Everything that can move
Storable count: 1
Power production = Basic power X Body size multiplier X Race multiplier
- Basic power generation: 1000 / 1200 / 1400 (2X2/3X3/4X4)
- Body size multiplier: X Body size
- Race multiplier: X HumanLike(100%) / NonHumanLike(50%) / NonBioType (0%)
Fuel: Food type ( default - raw food )
Research Prerequisite: BiofuelRefining
[b]How to put into BioReactor.[/b]
1. Direct orders to colonist
2. Command to carry [b]lying down[/b] pawn.
Art: Gloomylynx
Programming, Content: NukaFrog
Animal in preview is [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1541721856]Alpha Animal[/url]
NonSteamLink [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgithub.com%2Fjhjjgu0115%2FBioReactor%2Freleases]Here[/url][github.com]
2020/02/26
1.1 Add Compatibility
Add [fuel settings] copy/paste
2020/02/28
Add Alien Mod Compatibility
Now the body addon of aliens look normal.
2020/05/18
WorkGiver optimization.