Part of the RimWorld: Cosmere Project
Spoilers abound. Be careful reading below. I've tried to mark things as spoilers, but I may miss things.
Also be weary traversing the issues, or reading through Discord
Cosmere - Scadrial
This is very much an alpha, please be patient. File bug reports in GitHub or Discord
Adds the Metallic Arts — Allomancy, Feruchemy, and Hemalurgy — to RimWorld.
What's Included
- Allomancy
- Includes every base metal and Godmetal, each granting unique powers
- Mistings can burn a single metal — Coinshots, Soothers, Thugs, etc.
- Mistborn can burn all metals (if you're lucky enough to have one…)
- Full burn and flare systems with unique abilities, auras, and status effects
- Multi-metal vials, targeted abilities, and environmental effects
- Feruchemy
- Store and tap traits like strength, speed, health, or senses
- Full Feruchemists can master the entire suite of metalminds
- Custom storage mechanics and UI integration for charge tracking
- Pawns with both Allomantic and Feruchemical powers in one metal can Compound!
- Hemalurgy - Coming Soon
- Dark, dangerous, and very real. Use at your own moral peril. WIP but coming soon.
- Genetics-Based Metalborn
- Allomantic and Feruchemical powers are inheritable via genes
- Supports player reproduction, pawn generation, and custom xenotypes
- Snapping
- Pawns can 'snap' under stress, unlocking latent Metalborn potential
- Includes chance-based snaps during trauma or atmospheric events
- New Traits, Thoughts, and Needs
- Investiture is gained by burning metals
- Custom thoughts for burning, flaring, auras, and suppression
- Reworked Skaa, Noble, and Terris xenotypes (based on heritage and genetics)
- Scenario Support
- Pre- and Post-Catacendre scenarios
- Choose whether Ruin & Preservation or Harmony govern your world
- Xenotype restrictions, gene weighting, and thematic pawn randomization
Use & Compatibility
- Requires Biotech
- Compatible with Ideology, Royalty, and Anomaly
- Designed for RimWorld 1.6
- Safe to add at game start
- Mid-save support is partial — best used in a new colony (you wont get all the metals)
Tips
- Mistborn and Full Feruchemists are extremely rare by default
- Use your Lerasium and Atium wisely. There are alloys...
- Burning Lerasium or Leratium can change everything...
Support & Feedback
Have a bug or suggestion? Leave a comment or suggestion in either location below — your feedback helps improve the
experience for everyone in the
Cosmere.
- GitHub Source[github.com]
- Discord Community[discord.gg]
Recommended Mods
Here are a couple recommended mods that work really well with the Cosmere mods:
- Nice Bill Tab
* Rusts! This is one of the most gorgeous UI mods this game has. Drastically improves the Bills UI
- Nice Health Tab
* Storms! This is another awesome mod by Andromeda that makes the Health tab gorgeous
Attributions
- Big thanks to Sir Van (`sir_vann` On Discord) for in-game art
- Another big thanks to Immortalus (`_immortalus` on Discord) for the Mod Previews and a bunch more art
- Thanks to everyone in the main RimWorld discord #mod-development channel (Especially `aelanna`) for helping with
random questions
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