This mod adds 3 different jobs to protect your colony and pawns from possible threats.
Features:
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[*] Guarding and Patrolling Spots inside the Security category.
[*] A Guard tab to handle all the mod's features.
[*] Options to stop rendering both Guarding Spots and Patrolling Spots, for aesthetic purposes.
[*] Compatibility with Biotech, allowing mechanoids to guard.
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UI Content:
[img]https://i.imgur.com/eBmLayY.png[/img]
[b]Only Pawns assigned to the Guard job in the Work tab will be shown here![/b]
[list]
[*] Select Job will allow you to assign your pawns to different jobs. Currently, the options are:
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[*] Unassigned - The pawn will do nothing. This is the default choice.
[*] Guard Spot - The pawn will sit at one of the spots of the designated color, constantly looking for enemies.
[*] Protect Pawn - The pawn will constantly follow the designated pawn, protecting them from threats.
[*] Patrol - The pawn will follow a route made of the spots of the designated color, looking for enemies along the way.
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[*] Extra options for the selected job. These change depending on the selected job:
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[*] Unassigned - No button will be shown.
[*] Guard Spot - Lets you to change what set of spots where you want the pawn to stand, differentiated by colors.
[*] Protect Pawn - Lets you choose the pawn you wish to protect.
[*] Patrol - Lets you change the route color the pawn will follow when patrolling.
It also includes a checkbox to indicate wether the pawn should return to the first spot after reaching the last one (1 - 2 - 3) or loop back when reaching the last spot ( 1 - 2 - 3 - 2 - 1).
[/list]
[*] The Show Patrolling Spot and Show Guarding Spot checkboxes will stop the respective spots from rendering.
[/list]
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Future plans:
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[*] Ideology and Anomaly support
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Preview Credits:
DetVisor - Big Pillars.
Oskar and the Vanilla Expanded Team - [url=https://steamcommunity.com/workshop/filedetails/?id=2938820380]Janissary and nobility apparels, furniture.[/url]
gomi - [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2926310517]Vertical walls, handrails, fences and stairs that gives it the Z-levels illusion.[/url]
kongkim - [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2844647879]The bridges' floor decoration and stairs.[/url]
Mad Catter and chitoseender - [url=https://steamcommunity.com/workshop/filedetails/?id=3070942578]The different[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?l=spanish&id=3178662393&searchtext=]weapons used[/url] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2997812588]by the pawns[/url]
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Special Thanks
Code_Infinix for providing my early textures.
ItsHalno for being wonderful to commission.
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REPORT BUGS WITH A [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2873415404]HUGSLIB LOG[/url] IN MY [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2F68nkHdh2vR]DISCORD[/url][discord.gg].
COMMENTS ARE CLOSED. BE GRATEFUL TO THE PEOPLE THAT COMPLAIN WITHOUT A LOG.
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Want to support my mods?
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