You both wake up with no memory on how your arrive there. Together you must survive in this hostile rimworld. Mods are recommended, especially Quarry and Vanilla Factions Expanded: Androids.
Note: this is very unoptimized, raids stop working after a while, you will continue to get raids just not as frequent. This seems very cruel with the amount of raids but i reduced it to 1 raid everyday, if it was 2, then it would be torture, unless you like that? Sucks having to research 1 project for a quadrum. I will make another for a bit of fun if I feel like it.
Your faction will be a New Arrivals.
Start with 2 people.
Start with research: Basic mechtech
Cannot tame animals.
The stat "beauty" will be universally multiplied by 300%.
The stat "carrying capacity" will be universally multiplied by 500%.
The stat "filth rate" will be universally multiplied by 0%.
The stat "plant harvest yield" will be universally multiplied by 200%.
The stat "Mass carry capacity" will be universally multiplied by 300%.
The stat "research speed" will be universally multiplied by 10%.
The stat "deep drilling speed" will be universally multiplied by 300%.
The stat "mental break threshold" will be universally multiplied by 212%.
The stat "recreation power" will be universally multiplied by 400%.
The stat "outdoor beauty" will be universally multiplied by 300%.
The stat "mech work speed offset" will be universally multiplied by 300%.
The stat "memory space drain multiplier" will be universally multiplied by 0%.
The stat "immunity gain speed" will be universally multiplied by 100%.
The stat "learning rate factor" will be universally multiplied by 100%.
The stat "component crafting speed" will be universally multiplied by 70%.
The stat "work speed factor" will be universally multiplied by 200%.
The stat "butchery efficiency" will be universally multiplied by 250%.
The stat "mech remote repair distance" will be universally multiplied by 71%.
The stat "recreation fall rate" will be universally multiplied by 50%.
The stat "injury healing factor" will be universally multiplied by 160%.
The stat "mining speed" will be universally multiplied by 200%.
Incident created:
-Enemy raid
Incident(s) disabled:
-Wanderers join
-Beggars arrive
-Visitor group
-Self-tame
-Heat wave
-Ransom demand
-Transport pod crash
-Payment demand
-Crop blight
-Wild man wanders in
-Imperial deserter
-Anima tree
-Tribute collector caravan arrival
-Farm animals wander in
-Thrumbos pass
-Blood moon
-Psychic storm
-Orbital trader arrival
Faction relation modifiers:
-All factions including hidden (always hostile)
-Outlander Android Union (Starting: 0 to 100, Natural: 0 to 100)
-Colonization Forces (Starting: 3 to 100, Natural: 2 to 100)
-Ancient corps (Starting: 33 to 100, Natural: 33 to 100)
Start with:
-Steel x700
-Mechanoid: Lifter
-Mechanoid: Agrihand
-Industrial component x100
-Mechanoid: Fabricor
-Mechanoid: Militor