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Brand New Life

You both wake up with no memory on how your arrive there. Together you must survive in this hostile rimworld. Mods are recommended, especially Quarry and Vanilla Factions Expanded: Androids. Note: this is very unoptimized, raids stop working after a while, you will continue to get raids just not as frequent. This seems very cruel with the amount of raids but i reduced it to 1 raid everyday, if it was 2, then it would be torture, unless you like that? Sucks having to research 1 project for a quadrum. I will make another for a bit of fun if I feel like it. Your faction will be a New Arrivals. Start with 2 people. Start with research: Basic mechtech Cannot tame animals. The stat "beauty" will be universally multiplied by 300%. The stat "carrying capacity" will be universally multiplied by 500%. The stat "filth rate" will be universally multiplied by 0%. The stat "plant harvest yield" will be universally multiplied by 200%. The stat "Mass carry capacity" will be universally multiplied by 300%. The stat "research speed" will be universally multiplied by 10%. The stat "deep drilling speed" will be universally multiplied by 300%. The stat "mental break threshold" will be universally multiplied by 212%. The stat "recreation power" will be universally multiplied by 400%. The stat "outdoor beauty" will be universally multiplied by 300%. The stat "mech work speed offset" will be universally multiplied by 300%. The stat "memory space drain multiplier" will be universally multiplied by 0%. The stat "immunity gain speed" will be universally multiplied by 100%. The stat "learning rate factor" will be universally multiplied by 100%. The stat "component crafting speed" will be universally multiplied by 70%. The stat "work speed factor" will be universally multiplied by 200%. The stat "butchery efficiency" will be universally multiplied by 250%. The stat "mech remote repair distance" will be universally multiplied by 71%. The stat "recreation fall rate" will be universally multiplied by 50%. The stat "injury healing factor" will be universally multiplied by 160%. The stat "mining speed" will be universally multiplied by 200%. Incident created: -Enemy raid Incident(s) disabled: -Wanderers join -Beggars arrive -Visitor group -Self-tame -Heat wave -Ransom demand -Transport pod crash -Payment demand -Crop blight -Wild man wanders in -Imperial deserter -Anima tree -Tribute collector caravan arrival -Farm animals wander in -Thrumbos pass -Blood moon -Psychic storm -Orbital trader arrival Faction relation modifiers: -All factions including hidden (always hostile) -Outlander Android Union (Starting: 0 to 100, Natural: 0 to 100) -Colonization Forces (Starting: 3 to 100, Natural: 2 to 100) -Ancient corps (Starting: 33 to 100, Natural: 33 to 100) Start with: -Steel x700 -Mechanoid: Lifter -Mechanoid: Agrihand -Industrial component x100 -Mechanoid: Fabricor -Mechanoid: Militor