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Mora's Territory(莫拉的领土扩展)

🗺️ Territory Expansion Mod (领土扩展模组)

New Feature for Version 1.2.1

  • Fixed game values for tax and influence changes, and added toggles in the mod options.
  • Optimized material initialization with caching to prevent resource overflow.
  • Fixed rendering error caused by 0 owned tiles.
  • Added a mod option for customizing territory colors.
  • Implemented a tax system based on owned territories, settled daily.
  • Influence now changes with total wealth (every 20,000 wealth), calculated daily.

New Feature for Version 1.1.1

  • Removed the feature that reduced influence and triggered a jump to the world map.
  • Tiles can now be properly clicked in territory map mode.
  • Added compatibility with Vanilla Factions Expanded - Medieval 2

New Feature for Version 1.1

  • Added Mod Options with a debug tool to help identify issues.
  • Customizable influence propagation parameters are now available in Mod Options.
  • If the mod is added mid-game, you can click "Reinitialize Territories" in Mod Options to initialize territories.

Conflict and Bug List for Version 1.0

  • Conflict with RocketMan load order (resolved)
  • Conflict with ReGrowth: Core load order (resolved)
  • Conflict with Save Our Ship 2 (pending resolution)
  • Mod cannot be added mid-game (resolved)
  • RimWar settlements with asterisks are not assigned territory (pending resolution)
  • Clicking on water regions for painting causes rendering to fail (pending resolution)

Current Features

  • 🌍Dynamic Territory Visualization
    "Automatically colors map tiles based on **map mode framework**, clearly showing the territorial boundaries of each faction."
  • 🏘️ Real-Time Updates
    "Territory regions are **updated dynamically** when settlements are added or removed."
  • Note: Currently, no extra gameplay mechanics are implemented — only territory coloring is functional at this stage.

🔗 GitHub Repository:
https://github.com/intellectualmora/VC_Territory

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Зависимости мода

Логотип мода

Map Mode Framework

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