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[LYN] Nanotech Overpower (Abandoned)

Originally posted by [b]LadyCookie[/b]: Modding Note: I'm giving permission to anyone to modify, fork, update, or use the content of all my mods however they wish, no need to ask permission. [b]Note[/b]: An improved fork by Citizen706 is available: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3533473917]https://steamcommunity.com/sharedfiles/filedetails/?id=3533473917[/url] Features Adds a ton of OP stuff. - Nanobots, a very overpowered building material. Can be used to make anything, from walls to clothes to axes. - Nanoberries, a delicious food made from nanobots. Can be eaten raw! - A Nanofabricator that can make almost all vanilla resources, from Wood to Luciferium to Resurrector Mech Serum. Has support to the DLCs and various mods! - A Nanogenerator and Nanobattery for your infinite energy purposes. Also a Nanofuse if you use RT Fuses! - A Nanosoil that can grow plants almost instantly, and Nanofluid to create impassable terrain. - The Nanoblaster, an extremely powerful ranged weapon that can take down a mechanoid army; and Nanoaura, an invisible piece of apparel that gives massive bonuses! Why make this when Overpowered Gaming Exists? I found OP-G very fun to play around with, but there were things I didn't like that much (mainly aesthetical), so I decided to make this one. Note: The compatibility patch with CE is broken. I no longer use Combat Extended and I dropped support to it, sorry.