This little patch lets you craft explosive reactive armor (originally unique to the "Tombstone" mechanoids from Ember Garden) at the machining bench and equip it to ANY MECHANOID.
Key Features
🔥 Universal Reactive Armor: No longer limited to Tombstones – now all mechanoids can go full Michael Bay.
💥 Double the Fun: Stack with ceramic armor plates for maximum chaos (and survivability).
🙌 Credit Where Due: By Cinders of the Embergarden devs – this mod merely unlocks their brilliance for broader use.
⚠ Known Quirks (Non-Game-Breaking)
Visual Jank™:
Mechanoids temporarily use the Tombstone’s model when armor is active.
Current Fix: Disabled model swaps to prevent all mechs from becoming Tombstone clones (looks weird, but works).
Help Wanted: If you know how to fix this cursed texture swap, DM me!
Clone Shenanigans:
Copied Tombstones spawn with 200 innate armor points (separate from manually added armor).
These deplete first, then normal mechanics take over.
Load Order
Place this AFTER:
The Dead Man's Switch
Cinders of the Embergarden
Why This Exists:
"The original reactive armor mechanic was too cool to stay locked to one unit type. Now your Centipedes can yeet shells AND explode in style!"