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Color Generator: Options Interpolated

Github: https://github.com/AnonUserGuy/ColorGenerator_OptionsInterpolated

RimWorld mod adding a new color generator, "_OptionsInterpolated", for use in XML modding. Functions similarly to the vanilla color generator "_Options", but is able to generate a random color interpolated between a pair of other colors.

Doesn't add any new gameplay features outside of those realized by other mods using it.

Tags

The color generator is supplied a list of color options under it's "<options>" tag. Each color option can contain the following tags:

Tag

Type

Default

Description

<weight>

float

1

Probability this color option will be picked.

<only>

Color

(-1,-1,-1,-1)

If supplied, option will return only this color, disregarding all below fields.

<min>

Color

(0,0,0,0)

If a/b aren't supplied, option will return a color randomly between min/max randomized per channel. If a/b are supplied, acts as a random offset for color interpolated between a/b calculated in the same manner.

<max>

Color

(0,0,0,0)

If a/b aren't supplied, option will return a color randomly between min/max randomized per channel. If a/b are supplied, acts as a random offset for color interpolated between a/b calculated in the same manner.

<a>

Color

(0,0,0,0)

If supplied, option will return random color interpolated between a/b. Otherwise, min/max will be used alone.

<b>

Color

(0,0,0,0)

If supplied, option will return random color interpolated between a/b. Otherwise, min/max will be used alone.

<interpolation>

Linear or SquareRoot

Linear

How to interpolate random color between a/b. Linear interpolates linearly, while SquareRoot applies a square root operation as a rudimentary means of gamma correction.

<squareRootAlpha>

bool

false

If true and using SquareRoot interpolation, will also apply square root operation to alpha channel.

Examples

Here's an example of basic usage:
<first Class="CGOI.ColorGenerator_OptionsInterpolated">
<options>
<li>
<!-- black to blue -->
<weight>10</weight>
<a>(0.078, 0.078, 0.078,1)</a>
<b>(0.475, 0.478, 0.478,1)</b>
</li>
<li>
<!-- brown to lilac -->
<weight>6</weight>
<a>(0.263, 0.165, 0.071,1)</a>
<b>(0.690, 0.635, 0.608,1)</b>
<min>(-0.02, -0.02, -0.02, 0)</min>
<max>(0.02, 0.02, 0.02, 0)</max>
</li>
<li>
<!-- light brown to fawn -->
<weight>6</weight>
<a>(0.494, 0.318, 0.227,1)</a>
<b>(0.831, 0.753, 0.706,1)</b>
<min>(-0.02, -0.02, -0.02, 0)</min>
<max>(0.02, 0.02, 0.02, 0)</max>
</li>
<li>
<!-- orange to cream -->
<weight>12</weight>
<a>(0.753, 0.427, 0.078,1)</a>
<b>(0.804, 0.639, 0.494,1)</b>
<min>(-0.02, -0.02, -0.02, 0)</min>
<max>(0.02, 0.02, 0.02, 0)</max>
</li>
</options>
</first>

A more indepth example can be found at ./Example/ExampleDef.xml.
( https://github.com/AnonUserGuy/ColorGenerator_OptionsInterpolated/blob/main/Example/ExampleDef.xml )

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