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Ultimate Storytelling Simulator - Collection Patches

Key balance tweaks and fixes of various mods to unify my collection for personal use and for its subscribers. But it might be useful to someone else: - New balance Glittertech node at Advanced Fabrication for Defense Grid, Smart weapons, Spacer Warcaskets and Siegebreaker Armor. Added Techprins to Advanced Fabrication. - Integrated Rimsenal Spacer: Fixed CE weight problems. Manual application of biocoding and acidifiers from Harder Gear Looting. Nerf Smart Weapons magazine size and reload time. Included more interesting xenotypes. Changed poor marshal to super vampire. - Integrated [Og]Research Is Difficult Techprins by added availability to all factions by their technology levels included spacer and machinist faction. Tweak few techprint nodes. - Made RBSE Hardcore Edition less hardcore by moving research for Organ transplat sooner right after Machining. - Compatibility patch CommunicableDiseases for base game ClothMask, GasMask and Vanilla Armour Expanded HAZMAT. - Tweak Vanilla Apparel Expanded - Combine Anomaly lab coat with VAE lab coat. Added research boost to glasses. - Balance Vanilla Armour Expanded Riot armor mass and Spacer armors research. - Nerf Ranged shield belt from VAE Accessories. - Patched rapier from Cooler Psycasts for CE. - Reduced cost of Preservation Sarcophagus. - Tweak excessive amount of salvageable items on map by Salvaging. - Fixed beard and other misalignment issues by removing narrow heads from Nice Facial Animation and base game. - Fixed totemic spear texture with Alpha Memes and Show Me Your Hands interaction. Note: All or nothing without support kind of deal. If you want changes you are free to copy and edit mod as you wish. For each mod there is separate patch file.