Shambler World Blues (Test Scenario)
You run from your old refuge, overrun by shamblers after the world shook and the skies turned gritty and dark. The dead have risen and will keep rising, threats upscaling further and further until you can survive it all or get off planet. With hope in your hearts in a doomed world, whoever is watching wishes you the best of luck.
Your faction will be a New Arrivals.
Start with 4 people.
Incident created:
-Ship chunk drop
-Transport pod crash
-Shambler swarm
-Unnatural darkness
-Shambler assault
-Solar flare
-Strange signal
-Fibrous mechanites
-Acidic smog
(NOT IN THIS ORDER)
Permanent game condition(s):
-Death pall resurrection: The dead will rise! Burn, bury, destroy, or move corpses indoors to prevent them from resurrecting.
Start with:
-Silver x500
-Packaged survival meal x50
-Medicine x30
-Component x30
-Bolt-action rifle
-Revolver x2
-Plasteel knife
-Flak pants
-Flak vest x2
-Plasteel flak helmet
-Random pet x1
-Steel x450
-Wood x300
Map is scattered with:
-Ship chunk x5
-Steel x720
-Packaged survival meal x7
Please let me know how easy or difficult this scenario is. I'm just making scenarios that I think might be interesting in some way, sequences or events. Also let me know if there were ways to cheese events or if an event led to a dead end for the run. Thanks!