The Prepared Rich Explorer
People called you crazy for leaving your glitterworld home, but you always yearned to explore the stars - outside the neurosimulator. Now you're at the end of your long journey in cryptosleep, landing on an unknown rimworld to see what it's like. You've also brought some domestic animals and basic survival gear, because you're quite certain based on all the neurosims you've played this will help you survive; and you might be crazy, but SUICIDAL isn't on the list.
Note: Since your starting character is likely to lack some or even many skills, this is an especially difficult scenario in the early game, but somewhat less than the origional due to your starting pawn not being an IDIOT when making preprations.
Your faction will be a New Arrivals.
Start with 1 person.
Arrive in drop pods.
Start with research: Poison synthesis
Start with research: Watermill generator
Start with research: Tree sowing
Start with research: Geothermal power
Start with research: Pemmican
Start with research: Beer brewing
Start with:
-Silver x2000
-Gold x30
-Packaged survival meal x40
-Glitterworld medicine x30
-Component x30
-Hyperweave double bedroll
-Charge rifle
-Recon armor
-Recon helmet
-Steel x471
-Wood x300
-Warg x5
-Horse x5
-Muffalo x7