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The Dead Man's Switch - Synthroid Enhanced Patch

❤️ Update 1.6 ❤️ Added functionality to customize work types. An enhancement patch for Synthetic Mechs, allowing you to set their work skill levels, combat skill levels (shooting and melee), bandwidth cost, and even add more work types. ❗Known Issues❗ 1. Adding or modifying work types mid-game will prevent existing synthetic mechs from performing the newly added work types. Only newly crafted mechs will be able to perform the new tasks. Solution: I recommend using the[b]Mech Work Tab[/b] mod. With it, you can simply enable the new work types for your existing mechs. 2. The configuration may not work or may cause abnormal behavior for synthetic mechs when used with the Complex Jobs mod. Unfortunately, this mod is not yet compatible with Complex Jobs. If you wish to use both, it is recommended that you do not modify the work types. (Compatibility may be added in the future). Core Feature: Freely Configure Synthetic Mechanoid Stats With this mod, you can freely adjust the work skill levels, combat skill levels, bandwidth cost, and work types for synthetic mechs. (This means you can have a Big Sister with level 20 skills across the board... a Super Big Sister!) By default, this mod enhances the work skill levels of synthetic mechs as follows: Armiman: Work skill level set to 10 (vanilla is 8) Big Sister: Work skill level set to 14 (vanilla is 12) Maiden: Work skill level set to 10 (vanilla is 6) Lady: Work skill level set to 12 (vanilla is 8) If you find this mod isn't working well for you or you encounter any bugs, please provide feedback. I will try to improve it when I have the time.