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Mal's Barbecue 1.2.0

This mod adds several new meaty features to your RimWorld experience. While designed primarily to compliment the [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3474115586]Nottingham's Kholo[/url] mod, Mal's Barbecue can be enjoyed completely independent of all other mods! This mod is still in something of a balancing state, so we encourage anyone who plays it to give us comments, suggestions, and feedback when it comes to the in-game numbers. Is this recipe too expensive? Is that one not worth it compared to something else? Do you think this lasts too long, or not long enough? Please, let us know! Features First, we have added SAUSAGES to the game! Primarily meant as a pre-industrial method for long-term storage, you can now turn meat (including human meat and insect meat) into sausages at any butchering table! This process sacrifices a small amount of the meat's base nutrition, in exchange for an item that stores far more efficiently (a stack of sausages has twice the nutrition of a stack of any other meat), and lasts five times longer before rotting! Once you have decent freezing technology, you might think sausages become redunant - and they do, to a point - but they also make a good way to scramble and save your meat supplies during a power outage, solar flare, or other event that renders your freezers insufficient to the task! Second, your colonies can now grow the genetically engineered allspice plant. Growing about as quickly as corn, but unable to be grown in a hydroponic farm, spice is a low-nutrition but high-value plant product that gives any meal made with it a small "Ate Spiced Food" mood bonus that stacks with all other bonuses (and penalties!) of the base meal type. But the pride and joy of this mod is five (five!) new meals! Grilled meat, grilled vegetables, fine grilled meat, lavish grilled meat, and the luxuriously decadent ambrosial meat! All but the basic recipes require the new barbecue grill workbench to produce, though you can still make basic grilled meat and veggies over a campfire; a normal stove just won't do. In general: grilled meals are slightly less nutritionally efficient than their base game equivalants, but are quicker to make, and provide increasing mood bonuses. Credit Art assets provided by DashRaptor, whom you may support [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fko-fi.com%2Fdashraptor77976]here[/url][ko-fi.com].