The Sovereignty - A Faction Expansion
[img]https://i.imgur.com/tcRUPGj.png[/img]
[img]https://i.imgur.com/NckxWZS.png[/img]
[url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2F8XJKpGx2Ax][img]https://i.imgur.com/Avx9MS4.png[/img][/url][discord.gg]
I've always wanted a somewhat-established industrial faction in Rimworld. Outlanders from the base game are very basic and the other modded options just didn't scratch that interaction itch I've had.
And so, I present to you, many weeks of work!
A brief overview of the content added by this mod
[img]https://i.imgur.com/7CHCF8D.png[/img]
[img]https://i.imgur.com/YZw8J9z.png[/img]
An envoy from the city states will arrive after you've established yourself as a faction. They will establish diplomatic channels and leave, but not before giving you a copy of their polity charter.
[img]https://i.imgur.com/XN42ELV.png[/img]
[img]https://i.imgur.com/ThJPywF.png[/img]
The city states offer great benefits and opportunities. From regular traders to opportunities to pillage bandit bases full of loot.
From then on, colonies not hostile to the city states will get regular inspections:
[img]https://i.imgur.com/d4ihMSe.png[/img]
If you fail three inspections, the city states will become permanently hostile, so beware!
[img]https://i.imgur.com/lb1ixba.png[/img]
[img]https://i.imgur.com/NA94ngj.png[/img]
Changelogs
[img]https://i.imgur.com/FgbaXnE.png[/img]
FAQ
Why so many dependencies?
There's a vast amount of content just sitting idle and underutilized. I have always wished a faction mod utilize the content from those mods in a proper industrial faction. That wasn't happening, however, so I decided to pick up the torch and do it myself!
Does this mod work with Combat Extended?
Yes! This mod comes with patches and additional integration for Combat Extended!
Does this mod work with [any other mod]?
Yes! This mod comes with integrations for a LOT of mods. From Vanilla Ideology Expanded - Memes and Structures integration to special fixes for Save Our Ship 2, this mod was made with other mods in mind.
Faction bases/pawns are not generating correctly!
Make sure you have enabled all the listed dependencies. There's a lot, I wouldn't blame you for missing any, but make sure you have all the required mods before making a complaint.
Credits
Bread Mo, who let me borrow their loot crate code.
Mod's mascot, Rosaline, was illustrated by tofuwu_art.
Oskar Potocki, owner of the Vanilla Expanded Team, whose mods this faction relies on to populate much of the pawns and the faction bases.