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RuntimeGC [1.5] fork [Archived for now]

RuntimeGC version 1.5 [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3528496623&searchtext=RuntimeGC+%5B1.6%5D+fork2]https://steamcommunity.com/sharedfiles/filedetails/?id=3528496623&searchtext=RuntimeGC+%5B1.6%5D+fork2[/url] [b]Warning Please backup your save before using this. [/b] - as there's possibly can broke your save - Do not use this mod while in Developer mode buttons inside of menu of this mod!!! I just tried updating this and i didn't change anything, but I'm not sure whether it's actually fully working because I don't know much about modding. If the owner wants to remove this, I will remove it. RuntimeGC In-Game Cleaner Thanks to user19990313 for creating awesome mod - Remove unnecessary World Pawns to alleviate burden of GameSystem - Clear AvoidGrids to reduce the size of your savegame - Remove useless members(dead or of other factions) in an animal family - Remove filth in HomeArea, and snow - Remove corpses in current map - Remove BattleLog entries - Fix some faction relationships error(Those caused by mod conflicts are not included!) - Re-generate faction leaders to fix some CommTable issues. - Reclaim Memory used by GameSystem to boost game performance Original Repository: [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgithub.com%2Fuser19990313%2FRimWorld-RuntimeGC]https://github.com/user19990313/RimWorld-RuntimeGC[/url] You can find the original mod description on the steam workshop [url=https://steamcommunity.com/sharedfiles/filedetails/?id=962732083]here[/url]. Latest updates: - Updated to 1.5.