RuntimeGC [1.5] fork [Archived for now]
RuntimeGC version 1.5
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=3528496623&searchtext=RuntimeGC+%5B1.6%5D+fork2]https://steamcommunity.com/sharedfiles/filedetails/?id=3528496623&searchtext=RuntimeGC+%5B1.6%5D+fork2[/url]
[b]Warning Please backup your save before using this. [/b]
- as there's possibly can broke your save
- Do not use this mod while in Developer mode buttons inside of menu of this mod!!!
I just tried updating this and i didn't change anything, but I'm not sure whether it's actually fully working because I don't know much about modding.
If the owner wants to remove this, I will remove it.
RuntimeGC In-Game Cleaner
Thanks to user19990313 for creating awesome mod
- Remove unnecessary World Pawns to alleviate burden of GameSystem
- Clear AvoidGrids to reduce the size of your savegame
- Remove useless members(dead or of other factions) in an animal family
- Remove filth in HomeArea, and snow
- Remove corpses in current map
- Remove BattleLog entries
- Fix some faction relationships error(Those caused by mod conflicts are not included!)
- Re-generate faction leaders to fix some CommTable issues.
- Reclaim Memory used by GameSystem to boost game performance
Original Repository: [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgithub.com%2Fuser19990313%2FRimWorld-RuntimeGC]https://github.com/user19990313/RimWorld-RuntimeGC[/url]
You can find the original mod description on the steam workshop [url=https://steamcommunity.com/sharedfiles/filedetails/?id=962732083]here[/url].
Latest updates:
- Updated to 1.5.