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Neural Supercharge Hunger Tweak

Neural Supercharge Hunger Tweak This simple patch changes the way neural supercharge affect pawns' hunger rate, making it more useful when pawns have nuclear stomach or similar implants. The better these implants are, the more impactful this patch becomes. This patch will have no impact if you don't use neural supercharge on pawns with other hediffs (whether implants or other effects) that has something to do with hunger. Examples [b]No hunger related hediffs (Vanilla)[/b] 1.6 * (100% + 0.2) = 1.92 [b]Neural Supercharge (With Patch)[/b] 1.6 * 100% * 1.2 = 1.92 (no change) [b]Reprocessor Stomach + Neural Supercharge (Vanilla)[/b] 1.6 * (75% + 0.2) = 1.52 [b]Reprocessor Stomach + Neural Supercharge (With Patch)[/b] 1.6 * 75% * 1.2 = 1.44 [b]Nuclear Stomach + Neural Supercharge (Vanilla)[/b] 1.6 * (25% + 0.2) = 0.72 [b]Nuclear Stomach + Neural Supercharge (With Patch)[/b] 1.6 * 25% * 1.2 = 0.48 But if you have SOS2, and is using Archotech Stomach: [b]Archotech Stomach + Neural Supercharge (Vanilla)[/b] 1.6 * (0.1% + 0.2) = 0.32 [b]Archotech Stomach + Neural Supercharge (With Patch)[/b] 1.6 * 0.1% * 1.2 = 0 Compatibility As neural supercharge is added by Ideology DLC, this will not work without it (and also pointless). Only modifies the NeuralSupercharge hediff, so should be safe to work with any mod that doesn't touch it. Including mods that changes Neural Supercharger building. (suppose they don't touch the hediff) Safe to add or remove mid-save.