Genetic Biotech for Facial Animation
Biotech Head Pack for Facial Animation
If 1.6, this mod uses Facial Animation's gene support. For head variation like furskin and multi-gene heads, requires Genetic Heads Framework.
If 1.5, requires Genetic Heads Framework.
Adds custom Facial Animation heads using the vanilla Biotech head types: Gaunt, Furskin (with variations), Gaunt Furskin, Heavy Jaw Furskin (with variations), and Heavy Jaw.
Now compatible with Facial Animations Xenotype Compatibility! It'll replace the patch logic of Xenotype Compatibility with the C# logic of the Genetic Heads Framework for vanilla races, and all other races supported by Xenotype Compatibility will be unaffected.
Art recreated in Illustrator for HD quality!
Pairs very nicely with [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2816938779]Vanilla Textures Expanded[/url].
For modded heads, check out [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3501317734]the Mod Head Pack![/url]
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