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CaveBiome (Continued)

Update of Rikikis mod
https://steamcommunity.com/sharedfiles/filedetails/?id=837412700

- Added the map-gens to DeepRim and Z-Levels so some of the features should be visible there.
- French translation added, thanks qux!
- Things should no longer short-circuit in the rain unless built in a cave-well
- Added patch for Vanilla Fishing Expanded
- 1.6 update thanks to Zaljerem!

[discord.gg]

[github.com]

This mod adds a new biome: cave. This will allow you to explore and settle into the deep tunnels of this Rimworld.
WARNING! Caveworld Flora must be enabled BEFORE this mod!
See the forum thread for content/changelog and related mods. https://ludeon.com/forums/index.php?topic=13172.msg133449#msg133449

  • See if the the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Always post your log using the Log Uploader
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.
  • Use RimSort[github.com] to sort your mods

| tags: settlement, underground

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CaveworldFlora (Continued)

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