NANAME is Japanese for diagonal.
I am not related to the author of [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2859965620]Diagonal Walls 2[/url], so I use this name to avoid confusion.
Overview
This mod adds a diagonal floor. Actually, this mod blends two terrains along with the included mask image.
It is also compatible with floors added by other mod.
How To Use
Selecting Floors from the Building menu will bring up an additional UI.
[img]https://imgur.com/ONEiVUD.jpeg[/img]
When a construction command is issued with a mask shape selected, a blueprint is generated that is a blend of the original floor and the designated floor. The pawn first removes the existing floor and then constructs the new blended floor.
The building cost is the sum of the cost of the base floor and the cost of the cover floor, divided by 2 (rounded up).
Every other value except fertility is also averaged between the base floor and the cover floor.
Mask images can be added to Textures/TerrainMasks in the MOD directory to make the mod recognize them. Non-use mask images in the folder can be deactivated in the mod settings.
Attention
If you change the language used while installing this mod, please restart RimWorld once.
There should be no problem with installing the mod in the middle of a saved data, but if you remove the mod in the middle, all the blended floors will be lost.
Recommended Mods
This mod was created to make [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3293767424]NANAME Doors[/url] a reality.
NANAME Doors are made to fit with [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2859965620]Diagonal Walls 2[/url].
Also, [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1678847247]Graphics Settings+[/url] is recommended to reduce texture scaling problems.
[url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2FttRY2bvEnq]Discord[/url][discord.gg]
[url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgithub.com%2Foelsart%2FNANAMEFloors]GitHub[/url][github.com]