Animals are fun! (Continued)
About
Spend time and have fun with your pets! This mod lets your pawns play fetch or go for a walk for recreation. Your pawns will gain a little animal skill as well. This mod is a continuation of the [url=https://steamcommunity.com/workshop/filedetails/?id=2108362126]Animals are fun mod by Revolus[/url] and supports RimWorld versions 1.1 through 1.6. Support requests for this mod will be prioritized for the latest version of RimWorld first.
This mod contains no dependencies and [b]should be able to be added or removed at any time[/b]. If a save file contains a pawn or animal that is assigned a job from this mod, you may see an error when loading the save file. However, the error will automatically correct and will not be displayed on future saves. [b]Create a backup of your save file before adding or removing this mod[/b].
Translations are supported for this mod but should be maintained and distributed in their own mod packages. Both DefInjected and Keyed translations are supported.
Recommended Mods
[list]
[*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3524467381]Animal Apparel: Universal Basic Armor[/url]
[*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3509486825]Hospitality (Continued)[/url]
[/list]
Incompatible Mods
None currently reported.
FAQ
[b]Q:[/b] Does this count toward recreation?
[b]A:[/b] Yes. It also slowly increases your animal skill as well.
[b]Q:[/b] Is this safe to add mid-save?
[b]A:[/b] Absolutely! [b]Always back up your save file when adding or removing a mod[/b].
[b]Q:[/b] Is this safe to remove mid-save?
[b]A:[/b] Yes! You can try it out and if you no longer want to use it you can remove it. If you have a save file with a pawn playing with a pet, you may see an error when loading the save file. However, the error will automatically correct and will not be displayed on future saves. [b]Always back up your save file when adding or removing a mod[/b].
[b]Q:[/b] What are the experimental settings in the mod settings?
[b]A:[/b] These settings will enable new features that are currently in development or being tested. A descriptive tooltip will be displayed by hovering your mouse over each of the settings. As these features are completed, they will be moved into the normal settings.
[b]Q:[/b] Can I take my pets out for a space walk?
[b]A:[/b] Yes, you can! You just need other mods that provide vacuum and temperature protection for your animals such as [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3524467381]Animal Apparel: Universal Basic Armor[/url] (be sure to also download any mod dependencies).
[b]Q:[/b] Will my guests play with my animals?
[b]A:[/b] Yes, if you enable it in the settings. Since guests are both non-colonists and from another faction, you will need to select both "Allow cross faction" and "Allow non-colonist" in the mod settings. This pairs very well with mods such as [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3509486825]Hospitality (Continued)[/url].
License
This project and the work it was derived is free software. You can redistribute it and/or modify it under the terms of the [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcodeberg.org%2FColossalFossilGames%2FAnimalsAreFunContinued%2Fsrc%2Fbranch%2Fmaster%2FLICENSE]GNU Lesser General Public License[/url][codeberg.org].
Source Code
The project's source code can be found on my [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fcodeberg.org%2FColossalFossilGames%2FAnimalsAreFunContinued]Codeberg resository[/url][codeberg.org].