Ради вашего удобства наш сайт использует cookies! Узнать больше! Мы используем cookies

Zal's Big Trees

"Better Trees" - apparently does all this and more, and has transparency ... [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3539609975]https://steamcommunity.com/sharedfiles/filedetails/?id=3539609975[/url] --- Inspired by Hohen's "Majestic Foliage Framework" People seem to love the big trees. Time to address that need in a different, better way. Adjust the draw size of all trees from the mod menu options. Changes apply without a restart. Notes: 1) No XML Extensions 2) Built-in support for anything that inherits from TreeBase 3) Additional logic to find other possible trees (please let me know if this ends up adding anything it shouldn't, or is missing something) 4) Use whatever retextures you like 5) Option to adjust altitude layer (a la "Perspective: Trees) - requires "Apply" or exiting settings to apply - working on an easier toggle Unfortunately, no transparency at this time. That either requires specific textures (limiting full compatibility with other mods), more logic, and correct performant code to handle correctly - or perhaps there's a different way to get it done. I'm looking into it. A modExtension exists that can be added to any plant to control its size: <modExtensions> <li Class="ZalBigTree.ZalBigTreeModExtension"> <oldManOfTheForest>true</oldManOfTheForest> </li> </modExtensions> Zal's Big Trees isn't concerned about what textures you use, but here are a couple of classics I refactored to standard retextures from the old Majestic Foilage format: Comigo's Majestic Trees (standard retexture, includes Alpha Bees support) [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3497219865]https://steamcommunity.com/sharedfiles/filedetails/?id=3497219865[/url] Djeeshka's CMT Retexture (standard retexture) [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3497224601]https://steamcommunity.com/sharedfiles/filedetails/?id=3497224601[/url]