Natural Wells (Continued)
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Update of Tremeloes mod
[url=https://steamcommunity.com/sharedfiles/filedetails/?id=1291975094]https://steamcommunity.com/sharedfiles/filedetails/?id=1291975094[/url]
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[url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgithub.com%2Femipa606%2FNaturalWells][img]https://img.litet.net/logos/Github.png[/img][/url][github.com]
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Add simple and hard ways to produce vanilla resources in late game.
Natural Wells
Steam geysers now are Natural Wells. They don't spawn on map anymore;
They are created after build a Excavator, trigger him and wait for 3 days;
You can build awesome machines in natural wells, like:
General Content
[b]Geothermal generator[/b] ([i]For uninterrupted generation of eletricity[/i])
Now in two sizes: 5x5 and 3x3. The costs and production are proportional.
[b]Powered Drill[/b] ([i]For infinite generation of resources[/i])
Require a huge amount of work and eletricity to produce this resources:
[i](wood; chemfuel; steel; pasteel; silver; gold; jade; uranium)[/i];
Its done by miners and is faster if linked with a ground penetrating scanner;
Rare and precious resources are more difficult to extract.
[b]Steel Extractor[/b] ([i]For automatic generation of steel[/i])
Require 1200w/h to produce 150 steel each two days. Deteriorate after 1 year.
[b]Uranium Power Cell[/b] ([i]For generation of eletricty[/i])
Produce 3000w/h. Consumes 220 uranium per year;
Be careful, they are destroyed if stay empty;
[i](don't must be placed on natural wells)[/i].
[b]Overpressure Bomb[/b] ([i]For BIG explosions[/i])
This bomb don't trigger with damage (except EMP), only manually by colonists;
Causes a big explosion which destroys everything in a large area.
When you click on the bomb, you can see the range of the explosion.
Walls can protect colonists, but armours and clothes don't prevent the death.
[b]Matrix Chunks and Eletric Stonecutter[/b]
The "Matrix Chunk" is added. It's very resistant and can be transformed in other blocks;
This chunk only can be founded in natural wells and extracted by powered drills;
You need eletric stonecutter workbench to transform him into blocks;
Also, this new workbench cuts other chunks 3 times faster than the vanilla stonecutter;
[i](don't must be placed on natural wells)[/i].
Compabilities
I don't recommend add this on existing saves (but maybe can works);
Works fine with other mods but needs patches to add new modded resources to powered drill.
Balance
This mod is supposed be difficult, but not impossible to play;
[i]Why drills produce wood fro[/i]--NO, DON'T DO THIS;
Feel free to suggest value changes on comments.
Links
• [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fludeon.com%2Fforums%2Findex.php%3Ftopic%3D38984.0]Forum[/url][ludeon.com]
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[list]
[*] See if the the error persists if you just have this mod and its requirements active.
[*] If not, try adding your other mods until it happens again.
[*] Always post your log using the [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2873415404]Log Uploader[/url]
[*] For best support, please use the Discord-channel for error-reporting.
[*] Do not report errors by making a discussion-thread, I get no notification of that.
[*] If you have the solution for a problem, please post it to the GitHub repository.
[*] Use [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgithub.com%2FRimSort%2FRimSort%2Freleases%2Flatest]RimSort[/url][github.com] to sort your mods
[/list]
[url=https://steamcommunity.com/sharedfiles/filedetails/changelog/2380408657][img]https://img.shields.io/github/v/release/emipa606/NaturalWells?label=latest%20version&style=plastic&color=9f1111&labelColor=black[/img][/url] | tags: late-game-content, balanced