[b]Expanding the might of Rimword's waterways once again.[/b]
This mod is ideological continuation of [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1293673984]Grand Rivers[/url] for Rimworld that makes rivers larger and more significant:
N/N
Vanilla
Grand Rivers
Grand Rivers Reborn
Huge river width
30
30
30*
Large river width
14
25
23
River width
6
15
15
Creek width
4
7
7
* - [i]untouched value[/i]
A few differences from the old mod:
[list]
[*] Mod no longer changes visual size of rivers on the world map (only site map is affected);
[*] Mod no longer makes any changes to slow down entities in water (use [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1594293342]Impassable Chest-deep Water[/url] or [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1674624795]Impassable Chest-deep Water (Modified Version)[/url] for that);
[*] Mod is now using [u]patching instead of overwriting core files[/u].
[/list]
Original idea by [url=https://steamcommunity.com/id/Smitty5245]101VaultBoy[/url].
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GitHub version:
[url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgithub.com%2FMeltup%2FGrand-Rivers-Reborn]https://github.com/Meltup/Grand-Rivers-Reborn[/url]
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FAQ
1. Are there any hard incompatibilities?
No, it is a simple mod to tweak a few values via patching. It shouldn't have any conflicts at all.
2. Can this mod be added to existing games?
Yes, but it won't change anything for already generated maps.
3. What is the difference between Grand Rivers Reborn and [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1668694277]Epic Rivers[/url]?
'Epic Rivers' mod only adds an additional size of river to be potentially generated (50 width). It doesn't change the size of vanilla rivers at all. You can use both mods if you wish.