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Biotech Category Re-examined (DEVELOPMENT CEASED)

Biotech Category Re-Examined While the Biotech tab serves its purpose at categorizing everything from the Biotech DLC into itself, biotechnology is not the purpose of the category itself. This re-examines what should and shouldn't be considered biotechnology. This moves the bioscupltor from Ideology into Biotech, caskets, and anything that has to do with human modification. Anything else is tossed into other vanilla categories. Now also moves all Medical related buildings. One place for all biological care. Best paired with - [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3138064708]Automation Category[/url], puts mechanoid related builds into a full category dedicated to Automation Mod Support - Everything in my modpack - Alpha Mechs - Vanilla Recycling Expanded - Vanilla Races Expanded - Waster - [HRK] Medieval deathrest coffin - Vanilla Furniture Expanded - Medical Module - Medical Dissection - Use [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3439730927]Drag-Sorting[/url] to move anything else I didn't include. Compatibility Pretty much everything [img]https://i.imgur.com/ZkJC3QF.png[/img] [url=https://store.steampowered.com/app/2475640/Homeless_Guy/][img]https://i.imgur.com/Oue3hEf.png[/img][/url] [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2F7XCSuURwJ9][img]https://i.imgur.com/SMqGuSr.png[/img][/url][discord.gg]