Alliance Assault(Release)
About:
This mod allows you to raid hostile settlement without using your own colonists.
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Features:
Alliance Assault
- Adds a button on each hostile settlement, it costs 50 goodwill and your ally will raid the settlement with specific points(can be adjusted in the settings).
- Choose raid strategy for your ally
- Choose arrival mode for your ally
- Caravans,vehicles, drop pods, carryalls can still enter during assault.
- Manually close the map if you want to cancel this attack.
- You can call your allies to raid a settlement even with its map open.
- The map of a destroyed settlement can only be manually closed if you opened it with alliance assault.
- Your allly captures target settlement (if it can have faction,for example, cities can be capured, but mechships cannot) after defeating it.
Mechanoid Assault
- Craft one [b]mechnoid raid summoner[/b] from your machining table or fabrication bench.
- Drop it on a hostile settlement whose map is not open.
- After this, a random mech raid will deal with your enemies, but you'll have to prepare for mechanoid retaliation, which has twice the points when they raided your enemies.
Manhunter Assault
-Similar to mech assault, you need to drop a psychic animal pulser.
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Patches:
RimCities:
Force assault point to 10000, summons 3 raids in 6 hours, low-tech factions won't attack cities. Besides, only normal cities are patched, it's not very reasonable for your allies to attack abandoned cities, capital cities or criminal cities.
Vanilla Faction Expanded-Mechanoid:
Allows you to assault mechanoid ships.
Vanilla Faction Expanded-Insectoid:
Adds insectoid raid summoner, similar to the mech raid one, it also has a drawback: if the insectoid wins, there will be a -20 goodwill punishment for each faction.
Factional War:
Allows you to observe factional war sites, removes factional war event.
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Compatibility:
Ok with all patched mods. Recommended with VFE:Pirates and Vanilla Faction Generation Expanded.
RimWar is compatible but not recommended, because 5000 points of ally is not enough for overpowered enemy bases.
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Known Issues:
When attacking mechanoid ship with planes from aircraft framework, the map closes with vehicles and pawns disappearing.
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Inspired by SOS2 and [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2534328163]Factoinal War[/url]
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