Ради вашего удобства наш сайт использует cookies! Узнать больше! Мы используем cookies

The Clockwork Exile

Note: This scenario is essentially a "standard mechtech" mechanitor start. I always found that anytime I casually started a mechanitor scenario I would burnout about the time I needed to make a bandwidth pack. I made this scenario to fix that issue. I also added some flavor text to spice things up, as I am wont to do :D. I don't really know why I lowered the resource count. My vague reasoning is the even numbers made this "grand escape" feel fake in my head. Anyway, enjoy the scenario! Your birth was a mistake. Only half of the blood in your veins is of true “Royalty”. You have been mocked, beaten bloody, and left horribly scarred. Your life has been a living hell, and yet your parents claim it's for your own good. The years of abuse were justified to everyone but you. However, after meticulous planning, and numerous calculated risks you have obtained a way out. A keycode to a stolen shuttle, a small bag of pick-pocketed silver and a newly liberated mechlink. A mechlink that contains the access codes to the family’s mechanoid storage. Your sibling’s corpse will not miss it. Your faction will be a New Arrivals. Start with 1 mechanitor. Your people will be between 16 and 25 years old. Arrive in drop pods. Player starting characters have a 100% chance to start with trait: Bloodlust Player starting characters have a 100% chance to start with malnutrition. Start with research: Microelectronics Start with research: Battery Start with research: Basic mechtech Start with research: Standard mechtech Start with: -Mechanoid: Lifter -Mechanoid: Constructoid -Mechanoid: Agrihand -Mechanoid: Scyther -Mechanoid: Scyther -Mechanoid: Tunneler -Silver x423 -Packaged survival meal x27 -Medicine x8 -Component x46 -Steel x833 -Plasteel x91 -Basic subcore x4 -Bandwidth pack