DMS patch - This shouldn't require microelectronics
[b][url=https://steamcommunity.com/sharedfiles/filedetails/?id=3121742525]The Dead Man's Switch[/url] series is a great mod series, but I have some questions.[/b]
[i]"If have the technology to make modern guns and basic bots, surely can make this and that too?"[/i]
Since I'm the kind of player who lingers in the pre-microelectronics age,
[u]I decided to enrich the pre-ME age while also making some other miscellaneous balance changes[/u]
- CONTENT -
[b]The changes are mainly balance adjustments to [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3121742525]The Dead Man's Switch[/url], such as removing the need to research ME to research Defense Equipment, but also adjustments to [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3377130226]The Dead Man's Switch - Mobile Dragoon[/url] and [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3469398006]The Dead Man's Switch - Ancient Corps[/url], such as making it possible to use the initial Dragoons before researching ME (although there's still a long way to go!)[/b]
This is a share of what I've made for myself.
As such, changes may occur unexpectedly, so I recommend making a local backup
[b]- LIST OF CHANGES -[/b]
[u]DMS Research[/u]
-Defense equipment research no longer requires a Hi-tech research bench
-Defense equipment prerequires Pioneer equipment to be researched
-Military equipment prerequires Defense equipment and Gun smithing to be researched
-Heavy weaponry prerequires Military equipment and Precision rifling to be researched
-Next-Gen weaponry prerequires Heavy Weaponry to be researched
-Research required to craft the PDW changed from Military equipment to Defense equipment
-Research required to craft the Machete changed from Military equipment to Defense equipment
-Research required to craft the Disposable launcher changed from Military equipment to Defense equipment and Gas operation
[u]DMS Building[/u]
-TrashBin base and Verlingbird base and Hound base and Recharger to be minifyabled
[u]Dragoon Research[/u]
-High-tech research benches and Neural prosthesis research no longer necessary for Mobile dragoon research
-Mobile dragoon research now requires Gas operation and Flak armor research
-Neural prosthesis research needed for Main battle dragoon research
[u]AncientCorps Research[/u]
-Research required to craft the Zlobin revolver changed from Defense equipment to Pioneer equipment
-The research required to craft the Zlobin rifle and Tula combat shotgun has been changed from Military equipment to Defense equipment
- ADDENDUM -
I'm basically making it with both technical validity and balance in mind,
but since it's something I made for myself, I'm sure there will be complaints.
If that's the case, please feel free to make requests.
Also welcome reports such as "Encountered a bug" or "Was able to use this version without any problems even though it doesn't have a version number."
[u]However, I have limited resources to devote to creating mods, and first check whether the request is appropriate, so I can't guarantee that we'll be able to accommodate it[/u]