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虎口逃生 - Breakout

讨厌吞噬兽会吞噬你的近战远程的小人,但你却无能为力吗?讨厌1.6版本吞噬兽在路障上也会飞扑吞噬你的小人吗?那么这就是你所需的针对吞噬兽而设计的模组。 当小人的射击等级或格斗等级超过10时,每增加一级,会提升5%闪避,20级时闪避率则为50% 这个闪避指的是面对吞噬时的闪避,非原版近战闪避,也非远程闪避 当小人的射击等级或格斗等级超过18,被吞噬兽吞食后,有80%的概率能够自行破体而出。 破体成功后,有50%的概率直接击杀吞噬兽,另50%的概率对吞噬兽的胃部造成100点重创。破体事件将在吞噬后3至15秒内随机发生。 同时,本模组支持可调节的MOD设置,方便玩家自定义概率和所需等级。 将此mod排在Not on Purpose和 it's not my fault 之前 Do you hate that the Devourer will devour your melee and ranged characters, but you can't do anything about it? Do you hate that the Devourer in version 1.6 will also fly over the roadblocks to devour your characters? Then this is the Devourer-specific mod you need. When the character's shooting level or melee level exceeds 10, each additional level will increase the dodge rate by 5%. At level 20, the dodge rate is 50%. This dodge refers to the dodge when facing to swallowing, not the original melee dodge, nor the ranged dodge. When the character's shooting level or melee level exceeds 18, after being swallowed by the Devourer, there is an 80% chance that it can break out of the body by itself. After successfully breaking out of the body, there is a 50% chance of directly killing the Devourer, and another 50% chance of causing 100 points of severe damage to the Devourer's stomach. The body breaking event will occur randomly within 3 to 15 seconds after swallowing. At the same time, this module supports adjustable MOD settings, which is convenient for players to customize the probability and required level.