This mod adds 4 types of incidents, in which you are not the protagonist, and you are not at the center of the fight. You are just a bystander, and you can choose whether to be involved in the incident.
Description
This is a fork of [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2534328163][SR]Factional War[/url], with changes from [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3220197628][SR]Factional War Continued[/url] incorporated.
See [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2534328163]the original mod[/url] for the full description.
The continued (now discontinued) version added SOS2 support and some fixes.
This fork includes additional fixes and improvements, such as:
[list]
[*] Force starting a fight if one of the factions gets attacked.
[*] Minor fixes, such as two factions fighting on the colony map being only a minor threat instead of a big one.
[*] Spelling fixes for English texts.
[*] Support for [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3384112445]Hide Raid Strategy[/url] mod.
[/list]
Related mods:
[list]
[*] [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3340459422][SR]Raid Extension (fork)[/url]
[/list]
Notes:
You may want to subscribe to the low-traffic [url=https://steamcommunity.com/workshop/filedetails/discussion/3423264477/544488820845983349/]announcements pinned conversation[/url]. If you want to report a bug, please do so in the relevant pinned conversation.
GitHub: [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgithub.com%2Fllunak%2Frimworld-FactionalWar]https://github.com/llunak/rimworld-FactionalWar[/url]