My personal edit of Biotech's original xenotypes because they are too sci-fi for my medieval runs. And rather than getting million xenotype mods, I prefer to keep my modlist light.
They are remade to be more of basic difference because of environtment/lifestyle rather than straight up gene modifications, but because this is just a simple genes patch, they still need to be in-line with the game's rule. That means the now normal human Snowlander still have names like Kyn'kittsyht Bttyty, the Elysians are still oppressed, Spartans are rare and scattered instead of having their own faction, and etc.
Notable major changes other than the genes:
- All customized xenotypes are heritable now, except the vampirism for obvious reason
- New texture for pointy ears (if you like the original, load this before Vanilla Pawns Retexture)
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Q: Will you make a separate version instead of replacing the xenotypes?
A: Sorry, but no. The whole point of this mod is to make use of vanilla xenotypes that otherwise would be disabled because I don't like them. Making a new xenotypes means more work for patching every related factions, possible modded factions, equipment, traders, etc. so they can properly spawn in the world. It's far too much effort (and cost, cause I gotta pay someone to do the xml) for no gain.
Q: Where's neanderthal, waster, and pigskin?
A: Uh, to be honest I avoided those 3 in all of my saves, so I don't know what to do with them. Most of the more realistic tropes are covered, and I'd like to avoid getting too many magical race. So let me mull it over but know that its not a priority.
Q: What's up with the sudden greek stereotypes?
A: I made this while having an ancient greece brainrot due to HSR (that sparthan vs athens meme), so while I still like the names as it is, I got no better idea to replace them.
Q: You sucks at naming aren't you. Why knocker is a name?
A: Yes. But this is my game, so I don't really care. Also knockers are mythological creatures that knocks on rocks to warn miners of impending collapse, so they are the perfect name for a group that knock out rocks for a living. Don't trust me? Just google it.
Q: Compatibility with other xenotype expanded mods?
A: Probably not. I don't use those.
This is a personal project! If you want to make a commission, you can contact me on Discord by #Gerrymon96 or find me on Rimworld Mod Market below
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