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Objection

Prevents goodwill loss when non-hostile pawns dies from causes the player did not cause. How It Works: When a pawn from another faction dies, RimWorld penalizes your Goodwill with said faction, this seems reasonable enough however this also applies if you were not the cause of their death. So if they die because randy feels like it, by some random raid or some random lighting, fire, wild animal, insects yada yada yada. Guess what ?, you will get penalized! So this mod basically searches if the death of said faction was a result of YOUR commands or YOUR actions then you will suffer the normal Goodwill loss. However if some raid is happening or some roof fell on their head or lighting struck them or something along those lines you will NOT be losing any Goodwill. This is done by searching if you are guilty or not, or if there were no instigator involved, meaning environmental hazards. On the Mod options you are able to see all the types of damages that the mod filters. You are also able to create custom ones, if for example a mod that you know will have new type of damage then you can add there as well, you are also able to toggle all damage types ON or OFF, up to your preferences. There is a new button on the side of the custom add button, it basically scans for all newly introduced damage types of mods, so that you can just scan and add to the whitelist. FOR CHANGES PLEASE LOOK AT THE CHANGE NOTES [url=https://steamcommunity.com/sharedfiles/filedetails/changelog/3511857004] CHANGE NOTES [/url]

Зависимости мода

Логотип мода

Harmony

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