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Random Critical Hits

Adds random critical hits.. By default: 1 in 15 chance to deal a crit. Critical hits deal 4x extra damage. You can change this mod through its settings, Things you can change: Critical Hit Chance, Critical Hit Damage Multiplier, Allowing only Colonists to Crit, Disabling Critical Sound And Disabling Critical Hit Mote. Might also add less "random" crits, with implementing them like how they work in tf2 with you doing more damage rewarding more crits. this was from a mod idea from the rimworld discord server "argonaut crit" -briann

Зависимости мода

Логотип мода

Harmony

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