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[Og] Do Not Hit Me

Description Your colonists automatically acquire targets, which is great. But sometimes, you want to spare a specific enemy — maybe they have good traits for recruitment, maybe they’re someone’s distant relative, or maybe you just want some bioferrite from a bulbfreak. Then you must constantly monitor your colonists’ targets to prevent them from accidentally killing that pawn with a single bullet. This mod solves that. Simply click the [b]“Ignore Target”[/b] button on an enemy, and your[b] colonists and turrets[/b] will no longer target them. See the gif for details. ([i]Note: This does [b]NOT[/b] prevent stray bullets from hitting them![/i]) [b]Now support ignoring buildings like enemy's turrets[/b] Compatibility [list] [*] Tested in a save with 700+ mods — no incompatibilities found [*] CE compatibility untested, but should work in theory [*] Saved game compatible [/list] Performance The code logic is optimized as much as possible. [b]No noticeable performance impact[/b].

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Логотип мода

Harmony

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