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Fallout Traits Continued

Adds 71 new perks to Rimworld based on the theme from fallout games. Updated to 1.5. I updated the traits XML and updated the required mods in the about XML, but the rest of the work on the traits and patching XML goes to FuglyPump. Latest Update - Changed traits using MeleeDodgeChance to integers, similar to the vanilla Nimble trait. Thank you to Supergob for pointing that out. Previous Update - Removed the requirements for Carry Capacity Fixed (Continued). If you do not run CCF then it will not add in the traits that are required to use it. [url=https://steamcommunity.com/sharedfiles/filedetails/?id=1209071221]Original Mod Here[/url] [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgithub.com%2Fadampizzo%2FFalloutTraitsContinued%2Ftree%2Fmain]Github Link[/url][github.com] [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.gg%2Fbbw2qH2ehc]Click here to join my discord to discuss this and other mods that I have created (or maintaining!)[/url][discord.gg] You can find the traits in the readme on Github or in the discord.