Welcome to my new mod!
Adds 8 new exotic weapons to your Rimworld games, straight from the Destiny universe!
But that's not all, there are some extra goodies to enhance the experience, like engrams, a crafting station, and a new drug!
So far there are 4 new status effects to go with each weapon, lets learn about them!
- Solar proc: Decreases consciousness, and the pawn will launch slow but damaging fireballs to nearby pawns, before exploding themselves.
- Kinetic proc: Increases ranged and melee cooldowns by 2x. Simple enough.
- Arc proc: Decreases movement speed, and the pawn will chain damaging lightning to all nearby pawns frequently.
- Void proc: Decreases armor rating, and the pawn will launch a powerful stunning blast in a radius once the proc wears off.
Let's learn about the mod!








NEW!!! v1.5

FAQ
Q: How do I get these guns?
A: Build the new "Engram Station" to craft an exotic engram for 2,000 silver. Then you can have a smart pawn decrypt it to find a random weapon, or you can perform a focused decryption with some more silver, to get the exact weapon you want!
Q: Are these guns from Destiny?!
A: Yup!
Q: How do these guns work? Some of them seem complicated!
A: Basically I use a Map Component that runs alongside the map, and it checks each pawns inventory to see if they have a primary weapon. If that primary weapon is from this mod, I add it to a list and once all the guns are initialized, they will begin to tick WHILE being held by a pawn, allowing for some really cool and exotic effects.
Q: CE?
A: I do not use CE so I can't make a patch, however you are free to make one yourself and share it with the community however!
Q: I have a suggestion!
A: Awesome! Leave a comment and I will read it! I have only made the weapons that I actually own so far so if you can help me come up with ideas on how to translate more guns into Rimworld that would be awesome.
Credits!
- Bungie: Sounds & Original Inspiration
- Milkwater: Artwork & Coding
- HEAT CHALK: Preview Animation