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Corpse Cleanup

Adds new designators for quickly cleaning up corpses in the field! Mod Contents This mini-mod adds two new designators in your Orders tab for helping with mass casualty cleanup! [list] [*] [b]Destroy Corpse[/b] - Orders your colonists to destroy the designated corpses. This is slower than cremating them at a proper facility, but can be done in the field. By default, this requires an equipped incendiary weapon (can be changed in the mod settings). Destroying corpses is set under Hauling. [*] [b]Butcher Corpse[/b] - Orders your colonists to field dress a corpse for its meat and skin. This is slower and less efficient than butchering at a proper butcher's table, but can be done in the field to prevent a large number of corpses from going to waste. Butchering corpses is set under Cooking. [/list] Mod Compatibility This mod does not have any external dependencies and should be safe to add to an existing save. Removing a mod from a save is never completely safe, but should be possible so long as nothing is designated with the designators from this mod and no pawns are trying to perform any of the jobs. Links Apparel shown in the mod preview images are from [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2585928816]Eccentric Tech - Angel Apparel[/url]. Road flares are from [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2552628275]Eccentric Tech - Flares 2.0[/url]. [url=https://www.reddit.com/user/Aelanna/comments/bimdlx/the_eccentrics_angels_index/]Toni isn't real, she can't hurt you.[/url]