Ради вашего удобства наш сайт использует cookies! Узнать больше! Мы используем cookies

Mud's Tribal Apparel

1.6 compatible with minutes to spare for the official Odyssey update! Kidswear and Russian localisation have been added thanks to the amazing work of Kelord Artego! I have slightly tweaked a couple of values, tweaking down the armour values on the apparel, increasing the cost and time to make. Keen for feedback on any of these changes! 1.5 compatible! Now finally allows fabrics as well as leathers so you can have your hyperweave/devilstrand fur cloaks! This mod adds new Neolithic apparel to the game in the form of Tribal Capes, Cloaks and Fur Cloaks to help your cavemen survive in harsher environments. Equivalents of Dusters, Parkas and Jackets, with slightly worse insulation but faster to make with no tech requirements. Cloaks and Fur cloaks also protect the legs and the fur cloaks also have higher armour than Parkas for reasons. I've finally added the ability to use cloth as well as leathers for the apparel, I had the idea that they should only use leathers to make it a bit more of a challenge and "cloth fur cloak" seemed a little silly but I guess people can always just stick to using leathers only if they feel its immersion breaking for their runs and it lets others do it how they want. Especially handy for very low wildlife biomes where leathers can be hard to come by! Huge thanks to Jeriko06 who made a version of this mod a while back that allowed fabrics :) Art commissioned from Argón from the Rimworld modding discord. Feel free to use any part of this mod for anything, just make sure you credit Argón for the art assets. Language: EN / RU