VFE Classical Water Cooled Large Passive Cooler
💧 VFE Classical Water Cooled Large Passive Cooler
[i]Compatibility patch for Vanilla Factions Expanded - Classical & Dubs Bad Hygiene[/i]
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📋 REQUIREMENTS
[b]REQUIRED:[/b]
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[*] [b]Dubs Bad Hygiene[/b]
[*] [b]Vanilla Factions Expanded - Classical[/b]
[*] Harmony (brrainz.harmony)
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[b]LOAD ORDER:[/b] Must load AFTER both required mods
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💡 What This Mod Does
Transforms the Large Passive Cooler from VFE-Classical to use water instead of wood when Dubs Bad Hygiene's "passive water cooler" setting is enabled.
[b]Smart Integration:[/b] Only activates when both required mods are loaded and DBH water cooling is enabled in settings.
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⚙️ Features
🌊 Water-Based Cooling
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[*] [b]Water Capacity:[/b] 200 units (4x vanilla small cooler)
[*] [b]Daily Consumption:[/b] 80 water/day (balanced penalty for superior cooling)
[*] [b]Refill Time:[/b] 2.5 days of operation
[*] [b]Size:[/b] 2x2 tiles for powerful room cooling
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🔧 Dynamic Settings
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[*] Automatically responds to DBH setting changes
[*] Reverts to vanilla wood consumption when water cooling disabled
[*] No restart required when toggling settings
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🛡️ Technical Implementation
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[*] [b]Harmony Patching:[/b] Dynamic modification without breaking base mods
[*] [b]Smart Detection:[/b] Uses reflection to avoid hard dependencies
[*] [b]Multi-Version Support:[/b] Compatible with RimWorld 1.5 and 1.6
[*] [b]Balanced Resource Cost:[/b] Higher water consumption for larger cooling power
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🎯 Perfect For
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[*] Players using both VFE-Classical and Dubs Bad Hygiene
[*] Colonies with established water infrastructure
[*] Those wanting consistent water-based cooling systems
[*] Large room cooling with classical aesthetics
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[i]Seamless integration • Automatic detection • Balanced gameplay[/i]