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VFE Classical Water Cooled Large Passive Cooler

💧 VFE Classical Water Cooled Large Passive Cooler [i]Compatibility patch for Vanilla Factions Expanded - Classical & Dubs Bad Hygiene[/i] [hr] 📋 REQUIREMENTS [b]REQUIRED:[/b] [list] [*] [b]Dubs Bad Hygiene[/b] [*] [b]Vanilla Factions Expanded - Classical[/b] [*] Harmony (brrainz.harmony) [/list] [b]LOAD ORDER:[/b] Must load AFTER both required mods [hr] 💡 What This Mod Does Transforms the Large Passive Cooler from VFE-Classical to use water instead of wood when Dubs Bad Hygiene's "passive water cooler" setting is enabled. [b]Smart Integration:[/b] Only activates when both required mods are loaded and DBH water cooling is enabled in settings. [hr] ⚙️ Features 🌊 Water-Based Cooling [list] [*] [b]Water Capacity:[/b] 200 units (4x vanilla small cooler) [*] [b]Daily Consumption:[/b] 80 water/day (balanced penalty for superior cooling) [*] [b]Refill Time:[/b] 2.5 days of operation [*] [b]Size:[/b] 2x2 tiles for powerful room cooling [/list] 🔧 Dynamic Settings [list] [*] Automatically responds to DBH setting changes [*] Reverts to vanilla wood consumption when water cooling disabled [*] No restart required when toggling settings [/list] [hr] 🛡️ Technical Implementation [list] [*] [b]Harmony Patching:[/b] Dynamic modification without breaking base mods [*] [b]Smart Detection:[/b] Uses reflection to avoid hard dependencies [*] [b]Multi-Version Support:[/b] Compatible with RimWorld 1.5 and 1.6 [*] [b]Balanced Resource Cost:[/b] Higher water consumption for larger cooling power [/list] [hr] 🎯 Perfect For [list] [*] Players using both VFE-Classical and Dubs Bad Hygiene [*] Colonies with established water infrastructure [*] Those wanting consistent water-based cooling systems [*] Large room cooling with classical aesthetics [/list] [hr] [i]Seamless integration • Automatic detection • Balanced gameplay[/i]