AutoCropManager - A toolkit by Heisenberg
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[b]Features[/b]
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[*] [b]Auto-select best crop[/b] for new growing zones — based on scarcity, growth speed, calories, and diversity.
[*] Detects [b]critical food shortage[/b] and prioritizes fast-growing crops (e.g., rice) if needed.
[*] Avoids [b]monocultures[/b]: ensures diversity by avoiding too many zones growing the same plant.
[*] Considers [b]colonist plant skills[/b] — avoids assigning crops that nobody can sow.
[*] Takes into account the [b]biome and season[/b] — only chooses crops that will mature before winter.
[*] Predicts [b]food days remaining[/b] based on stockpiled food and colonists/animals consumption.
[*] Adds a [b]Biome Advisor[/b]: suggests best and worst crops for the current map.
[*] Adds a [b]Food Prediction[/b] dialog — shows stockpile food, colonists, animals, daily consumption, and estimated days left.
[*] Auto-creates a [b]food stockpile zone[/b] near your growing zone, configured for edible items.
[*] Option to create a [b]6x6 food stockpile[/b] manually via gizmo on growing zone.
[*] All features are configurable in mod settings menu.
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[b]Quality of Life improvements[/b]
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[*] Works with existing saves — safe to add or remove.
[*] Lightweight — minimal performance impact.
[*] Settings for weights (scarcity, growth speed), critical food threshold, calorie focus, diversity focus.
[*] Optional notifications when auto-actions happen.
[*] Optional buttons to manually recalculate crops, show biome advice, food prediction, and create stockpile.
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[b]Compatibility[/b]
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[*] Compatible with RimWorld 1.4+
[*] Compatible with most other farming & stockpile mods.
[*] Does not override vanilla defs — uses Harmony patches.
[*] Does not touch animals or cooking directly (focuses on planting & stockpile).
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[b]How to use?[/b]
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[*] Just create a growing zone — AutoCropManager will suggest and set the best crop.
[*] Optionally click the buttons on a growing zone to recalculate crop, get biome advice, or create stockpile.
[*] Open Mod Settings to fine-tune preferences.
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[b]Enjoy smarter farming![/b]
[b] AutoCropManager - Update & Suggestions Templates [/size][/b]
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[b] Patch Notes for RimWorld 1.6[/b]
I’ve fixed several reported bugs from the community, ensuring full compatibility with RimWorld [b]1.6[/b] and improving stability:
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[*] Fixed compatibility issues with the stockpile creation.
[*] Fixed errors when no suitable crops were found — fallback to potatoes now works properly.
[*] Fixed skill checks on colonists sometimes being ignored.
[*] Improved Biome Advisor suggestions.
[*] General code cleanup and performance tweaks.
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Thanks to everyone who reported bugs and helped improve the mod!
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[b] Suggestions Templates[/b]
If you’d like to suggest a feature or improvement, feel free to use one of these pre-defined templates when posting in the [b]Suggestions[/b] discussion thread:
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[*] [b]Emergency Food[/b] — Fastest-growing crops for emergency situations.
[b]What it is:[/b]
Focus on prioritizing the absolute fastest crops when food drops critically low.
[b]Why:[/b]
For colonies recovering from famine or disasters.
[*] [b]Balanced Diet[/b] — Balanced and nutritious crop diversity.
[b]What it is:[/b]
Ensure the colony gets a variety of crops for mood and nutrition.
[b]Why:[/b]
Improves happiness and avoids overspecialization.
[*] [b]Winter Prep[/b] — Crops that finish before winter.
[b]What it is:[/b]
Focus on crops that can fully grow before winter comes.
[b]Why:[/b]
Helps colonies in cold biomes avoid losing crops to frost.
[*] [b]High Yield[/b] — Maximum nutritional output.
[b]What it is:[/b]
Selects the most calorie-efficient crops.
[b]Why:[/b]
For colonies that aim for the biggest harvest per tile.
[*] [b]Low Maintenance[/b] — Easy crops for beginners.
[b]What it is:[/b]
Prioritize simple, forgiving crops.
[b]Why:[/b]
For new players or colonies with low-skilled growers.
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[b]Thank you for your feedback and support![/b]
If you find more bugs or have more suggestions, please post them in the appropriate discussion threads.
— Heisenberg
[b] Welcome to my lab![/b]
I’m the creator of [i]IQ Expanded[/i], [i]AutoCrop Manager[/i], and more mods that explore the limits of intelligence, creativity, and sometimes sheer chaos.
Your pawns may thrive, fail, or hilariously forget how to walk… but that’s all part of the experiment.
Every kind word, download, and suggestion keeps me going ,and if you want to fuel my creativity even more, you can support me here:
[b][url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fko-fi.com%2FU7U21I1K4X]☕ Buy me a coffee on Ko-fi![/url][ko-fi.com][/b]
Thank you for supporting my madness and helping me create even more for [b]RimWorld[/b] and [b]Victoria 3[/b]!