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[V] Realistic Deaths

[b]The mod sets the default death probability of enemy pawns to 0% for all difficulty levels.[/b] Enemies will die exclusively from wounds incompatible with life, and not at the will of the random number generator. No more ridiculous, unexplained deaths. Of course, when starting a new game, you can manually adjust the chance of enemy death. But going into the settings every time for the sake of one single parameter can be tedious. This simple patch solves this problem once and for all. [b]The picture was generated by the "Kandinsky" neural network. I know that some people consider using neural networks to create art as something bad, reprehensible. That is their right. But I also have a right. This right is to ignore such people and their opinions. All such comments will be deleted, there will be no discussion.[/b]