Ради вашего удобства наш сайт использует cookies! Узнать больше! Мы используем cookies

VehicleRaid Framework

It allows factions to use vehicles to attack and trade. (Vehicles do not destroy walls). The raid AI is very basic; in fact, I couldn't even get it to destroy walls. I spent a lot of time on it, but it only worked intermittently, so I decided not to include it. How do I add my vehicle to a raid? See here: [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgithub.com%2FGabrieel1483%2FVehicleRaid-Framework]https://github.com/Gabrieel1483/VehicleRaid-Framework[/url] Is it compatible with CE? If you're using an unmodified vehicle, simply place the ammunition in the <cargoitem>. If the vehicle is modified for NPCs, you can check the patch folder for this mod: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3668116915]https://steamcommunity.com/sharedfiles/filedetails/?id=3668116915[/url] For now, I will concentrate on my future project, which is adding factions that use Vanilla Psycasts Expanded. I want to thank Dingo Ananas for allowing me to use some of his code: [url=https://steamcommunity.com/profiles/76561198000935993]https://steamcommunity.com/profiles/76561198000935993[/url] You can support my future projects at: [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fko-fi.com%2Fgabrieel1482]https://ko-fi.com/gabrieel1482[/url]