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Pawn Editor Forked

An unofficial community fork of [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3219801790]Pawn Editor[/url] for RimWorld 1.5 / 1.6. [b]⚠ IMPORTANT:[/b] Use either this version or the original Pawn Editor — [u]not both at the same time[/u]. [hr] [b]🔧 WHAT IS THIS?[/b] Pawn Editor Forked is a community-maintained continuation of Pawn Editor, focused on keeping the mod alive, usable, and safer in modern heavily-modded RimWorld setups. [list] [*] Stability fixes [*] Mod compatibility [*] Safer blueprint save/load [*] More reliable pawn duplication [*] Quality-of-life improvements for pawn editing [/list] This fork is being tested in very large modlists and is being developed with a strong focus on keeping editing features useful without corrupting pawn data. [hr] [b]📌 CURRENT PROJECT STATUS[/b] The project is still under active stabilization. Right now, the focus is: [list] [*] Fixing long-standing bugs from older versions [*] Improving compatibility with heavily modded pawn data [*] Cleaning up unsafe or outdated editor actions [*] Finishing functional work first before attempting a full UI redesign [/list] [hr] [b]✅ WHAT ALREADY WORKS WELL[/b] [list] [*] Blueprint and duplication systems were heavily reworked and are far more reliable than before [*] Many modded pawn systems now survive duplication / save-load much better [*] Social cleanup and life-stage-related fixes have been improved [*] VAspirE aspiration editing is now usable in pre-colony with a searchable editor, current aspiration preselection, and 4–5 aspiration validation [/list] [hr] [b]🚧 WHAT IS STILL BEING WORKED ON[/b] [list] [*] Remaining legacy bugs from older Pawn Editor behavior [*] Compatibility gaps in some modded systems [*] Edge-case issues such as invalid pawn spawn positions after duplication/load [*] Further VAspirE polish [*] Future UI cleanup / redesign once the functional layer is more stable [/list] [hr] [b]📝 KNOWN LIMITATIONS[/b] [list] [*] Some older editor paths are still being reviewed and may behave inconsistently [*] Starting Preset save/load still uses the old system and may fail in complex modlists [*] Some compatibility work is still ongoing for advanced modded pawn systems [/list] [hr] [b]🔗 WHERE TO FOLLOW PROGRESS[/b] [list] [*] [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgithub.com%2Fsegaswolf%2Fpawn-editor-forked]GitHub[/url][github.com] [*] [url=https://steamcommunity.com/workshop/filedetails/discussion/3667931113/765185134749074903/]Bug Reports[/url] [*] [url=https://steamcommunity.com/workshop/filedetails/discussion/3667931113/802343275389388949/]Suggestions & Feature Requests[/url] [*] [url=https://steamcommunity.com/workshop/filedetails/discussion/3667931113/807970695358413267/]Patch Notes[/url] [/list] [hr] [b]👥 CREDITS & ATTRIBUTION[/b] All original credit belongs to the original Pawn Editor authors: [list] [*] ISOR3X — Project lead [*] legodude17 — Main coder [*] Taranchuk — Coder [*] TreadTheDawnGames, mycroftjr, Inglix, fofajardo — Community contributors [/list] This fork does not claim ownership of the original concept or implementation. [hr] [b]☕ SUPPORT DEVELOPMENT[/b] If you enjoy this fork and want to support continued work: [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fko-fi.com%2Fsegaswolf]Ko-fi[/url][ko-fi.com] [hr]

Зависимости мода

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Harmony

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