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Corpse Children 1.6

Originally made by Kayesh: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=2682573155]https://steamcommunity.com/sharedfiles/filedetails/?id=2682573155[/url] Updated to 1.5 by swatblack: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3379940136]https://steamcommunity.com/sharedfiles/filedetails/?id=3379940136[/url] Corpse children, for when you're tired of not making new colonists from the bodies of the fallen. Corpse child is a backstory that forces a trait; pawns with the trait allow new menu options when right-clicking on downed or dead pawns. There are a few options: [b]1.) Creating a new corpse child from a corpse.[/b] This is time consuming. This requires that the dead pawn has all vital parts still intact and in a "good enough" state. Pawns created in this fashion will have the corpse child backstory and trait, will retain the gender, melanin, non-conflicting traits, and injuries converted to permanent. This will consume the corpse. [b]2.) Stealing body parts.[/b] If the corpse child has a missing or damaged body part, he can steal natural body parts from a dead or downed pawn. Note that the replacement body part will be in the same state that it was on the donor pawn: if a corpse child steals a shoulder with a missing arm, the corpse child will end up with a missing arm. The corpse child can not steal and attach bionics directly in this manner. Corpse children can not replace vital body parts: a corpse child can not remove their brain or torso to replace it with a donor pawn's. [b]3.) Consuming skills.[/b] If the dead or downed pawn has a brain and has higher skills than the corpse child, the corpse child can consume their brain for a skill boost. This is much more effective when the donor pawn is alive. [b]4.) Stealing traits.[/b] A corpse child can steal certain traits from a dead or downed pawn. If a donor pawn is more attractive or tougher than the corpse child, the corpse child can choose to steal the parts necessary to replicate that trait. Corpse children are different: 1.) They still feel pain, but will never fall to pain alone. 2.) They are largely indifferent to harvesting pawns or corpses, unless the donor is a fellow colonist. 3.) Their hastily constructed forms lead them to be hideous individuals, misshapen and scarred. [b]Additional mods[/b] [url=https://steamcommunity.com/sharedfiles/filedetails/?edit=true&id=3525310790]Corpse Children: Ghoulish Body Enhancement[/url]