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Colony ship

You the the other mechanitors knew you could only achieve greatness with help, but in order to have enough balance between man and machine, you bought a gravship and crammed 20 hired workers into it, what matters is how many bodies you can put to work, man or mech. Your objective is to create a flourishing colony either in orbit or on the ground. You will oversee the efforts from mining astroids in orbit or creating a glitterworld level of society amongst the sparse pockets of people on this specific rimworld. Make sure you find a resource rich region in order to thrive. Plan accordingly. Your faction will be a New Arrivals. Start with 5 mechanitor, 10 crew member and 10 crew member. Start with research: Basic gravtech Start with research: Microelectronics Start with research: Basic mechtech Start with research: Battery Start with: -Mechanoid: Lifter -Mechanoid: Constructoid -Silver x1000 -Packaged survival meal x40 -Medicine x10 -Component x55 -Steel x900 -Plasteel x100 -Basic subcore x15 -Gravlite panel x2000