Runtime GC 1.6 fork 2
This mod decompiles and recompile the binary from Louize's [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3284019732]RuntimeGC [1.5] fork[/url]
It will be immediately taken down if any of the authors request it, or update a 1.6 version.
Some more changes in 1.6
This mod changes the behaviour when clear the world pawn. Now the ceremony quest pawns won't be cleared, and some of other quests that share the same quest pattern.
Updated original description in the following
Fixed version of the 1.6 fork
Warning Please backup your save before using this.
I just tried to update this, and I also don't have particularly good knowledge about modding.
Overall, it's working like old times, but I don't know if there's an incompatibility with other mods.
If the owner wants to remove this, I will remove it.
<size=20>RuntimeGC In-Game Cleaner</size>
Thanks to user19990313 for creating awesome mod
- Remove unnecessary World Pawns to alleviate burden of GameSystem
- Clear AvoidGrids to reduce the size of your savegame
- Remove useless members(dead or of other factions) in an animal family
- Remove filth in HomeArea, and snow
- Remove corpses in current map
- Remove BattleLog entries
- Fix some faction relationships error(Those caused by mod conflicts are not included!)
- Re-generate faction leaders to fix some CommTable issues.
- Reclaim Memory used by GameSystem to boost game performance
Original Repository: [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fgithub.com%2Fuser19990313%2FRimWorld-RuntimeGC]https://github.com/user19990313/RimWorld-RuntimeGC[/url]
You can find the original mod on the steam workshop here: [url=https://steamcommunity.com/sharedfiles/filedetails/?id=962732083]https://steamcommunity.com/sharedfiles/filedetails/?id=962732083[/url].
Latest updates:
- Updated to 1.5.
- Updated to 1.6.