Tipo Industries Advanced Bombing Calculator ++ver
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This is definitely a prototype, but I’ve gotten pretty reliable results for bombing islands — even the smallest ones. My record is 8 meters off the intended target, so it’s pretty good. From testing with a 775 kg test bomb, the landing can be between –100 m and +100 m off target.
You do need to make the bomb stable, or at least prevent it from moving in the air.
There are 20 on/off outputs for 20 bombs.
Two useful options are bomb spread and offset:
Spread — Useful if you have more than one bomb. It introduces a slight delay between each bomb, which is helpful if you want to make a line of bombs.
Offset — A delay (in seconds) between when the calculator wants to drop the bombs and when they actually drop.
There are three important number inputs; I’ll explain them carefully:
Area of the bomb’s front — This is the frontal area of your bomb and must be calculated by you. One block is 0.25 × 0.25 × 0.25 meters. For example, if the front is a 3 × 3 square, you would calculate
0.25×3×0.25×3
0.25×3×0.25×3 to get the frontal area. Don’t calculate side drag — it’s minimal and doesn’t really affect anything.
Drag coefficient — This number represents how rounded or flat the front of your bomb is. Typical values: ~0.1–0.3 for round-ish objects, and ~1.2–2 for flat surfaces.
Air density — I had some interesting results. As far as I can tell, 0.2 works pretty well. You can tweak it, but don’t go overboard.
As I said, I’m uploading this for opinions on the results. The air density parameter is a mystery to me, but the tool works — you can’t argue with the results. Have fun testing or using it. It’s completely free to play with, and if something doesn’t work, ask me — I might write back if I have time. :D