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Salvage Rubble

This mod allows the deconstruction of Rubble Piles (added in RimWorld 1.6 / Odyssey) to yield a small amount of salvageable resources: - Steel (common) - Wood (rare) - Components (very rare) - Gold (ultra rare) - Plasteel (extremely rare) Internally, cost values are scaled using high integers (e.g. Steel = 1000) to allow precise tuning of returned materials via the resourcesFractionWhenDeconstructed field. Future versions may support Construction skill-based return scaling and configuration options.