🛡️ Turrets Don't Shoot Friends
Because friendly fire isn't very friendly.
❓ What does this mod do?
🔫 Turrets will no longer shoot through friendly units — if a colonist or animal is in the line of fire, the turret will refuse to fire.
🧠 Non-drafted pawns caught in the line of fire will instinctively flee to safety.
⚠ Drafted pawns do not flee — so choose their positions wisely!
✅ New feature: Optional Safe Zone in front of turrets!
Friendly pawns standing within 3 tiles of your turret will not take any damage, even if they are in the firing line.
This allows for tighter defensive formations and smarter base layouts.
✅ New feature: Optional structure protection!
Turrets can be configured to avoid damaging your own buildings and walls.
(This setting is disabled by default and can be toggled in mod settings.)
🛠️ All of this can be configured in mod settings.
🎯 Adds realism, tactical flexibility, and helps prevent tragic accidents during combat.
🔄 Compatibility
✔ Compatible with all mods using standard turrets (Verb_Shoot)
✔ Works with CE (Combat Extended) in basic form
✔ Safe to add or remove mid-save
✔ No known conflicts
📦 Requirements
✅ Requires Harmony (framework library mod)
⛔ No other dependencies
🌐 Supported languages
🇺🇸 English
🇷🇺 Russian
🇺🇦 Ukrainian
🇵🇱 Polish
🇩🇪 German
🇫🇷 French
🇰🇷 Korean
🇯🇵 Japanese
🇨🇳 Simplified Chinese (简体中文) – thanks to 大番薯之怒!
Let your turrets fight smart — not dangerously.