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Simple Additions: Mech Clusters

[img]https://i.postimg.cc/tgTLgYxf/Divider-UI.png[/img] [img]https://i.postimg.cc/PrtYpZ92/Details.png[/img] [img]https://i.postimg.cc/tgTLgYxf/Divider-UI.png[/img] [b]Welcome to a brand new mod series I'm starting: Simple Additions. Each mod will add small, simple additions to specific parts of the game.[/b] [img]https://i.postimg.cc/tgTLgYxf/Divider-UI.png[/img] I find mech clusters kinda annoying not just because they are a little frustrating to fight, but also because they just lack variety. On top of that, mechanoids don’t use tox gas nearly as much as they could. So I made this mod to fix both of those issues by adding two tox-themed mechanoid turrets and a heavy mechanoid drop beacon to the cluster pool: [list] [*] Auto Needler Turret: Rapid-fires a burst of tox needles. [*] Heavy Mech Drop Beacon: Summons a mech commander when triggered. [*] Tox Auto Shotgun Mortar: Lobs a salvo of 3 tox shells. [/list] I highly recommend paring this with Lost Factory Mechanoids [url=https://steamcommunity.com/sharedfiles/filedetails/?id=3386146460]https://steamcommunity.com/sharedfiles/filedetails/?id=3386146460[/url] As it adds an auto shotgun and beamer turret! (Which I would have made myself if this didn't exist) As always, if you run into a bug, please leave a comment containing a hugslib log + what you were doing when it happened. (If you don't give me a log and I chop off your limbs) [img]https://i.postimg.cc/15rNSfy0/t-E28c-Z7-3.gif[/img] [url=https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fko-fi.com%2Fsmxrez][img]https://i.postimg.cc/HL3ZRphB/githubbutton-sm-3.png[/img][/url][ko-fi.com] [img]https://i.postimg.cc/tgTLgYxf/Divider-UI.png[/img] [img]https://i.postimg.cc/282v4yfm/Contents.png[/img] [img]https://i.postimg.cc/tgTLgYxf/Divider-UI.png[/img] [img]https://i.postimg.cc/g2xgkwPZ/Info-G-2-5-8-8-1-2.png[/img] [img]https://i.postimg.cc/tgTLgYxf/Divider-UI.png[/img] [img]https://i.postimg.cc/D0cGpyJr/FAQ.png[/img] [img]https://i.postimg.cc/tgTLgYxf/Divider-UI.png[/img] Q: CE Compatible? A: No. Q: This sounds op! muh balance! A: I tried my best to keep things balanced while also keeping things fun. If you think something is off, let me know! Q: Save game compatible? A: Should be safe to add but will cause errors if removed. Q: 1.5? A: I will not be officially supporting 1.5 but it may work.